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INI File  |  2003-07-31  |  2KB  |  79 lines

  1. [preset00]
  2. fRating=2.000000
  3. fGammaAdj=1.000000
  4. fDecay=0.900000
  5. fVideoEchoZoom=1.000000
  6. fVideoEchoAlpha=0.000000
  7. nVideoEchoOrientation=3
  8. nWaveMode=6
  9. bAdditiveWaves=0
  10. bWaveDots=0
  11. bWaveThick=1
  12. bModWaveAlphaByVolume=0
  13. bMaximizeWaveColor=1
  14. bTexWrap=1
  15. bDarkenCenter=0
  16. bRedBlueStereo=0
  17. bBrighten=0
  18. bDarken=0
  19. bSolarize=0
  20. bInvert=0
  21. fWaveAlpha=4.099998
  22. fWaveScale=0.430333
  23. fWaveSmoothing=0.630000
  24. fWaveParam=-1.000000
  25. fModWaveAlphaStart=0.710000
  26. fModWaveAlphaEnd=1.300000
  27. fWarpAnimSpeed=1.000000
  28. fWarpScale=1.000000
  29. fZoomExponent=1.000000
  30. fShader=0.000000
  31. zoom=1.000000
  32. rot=0.000000
  33. cx=0.500000
  34. cy=0.500000
  35. dx=0.000000
  36. dy=0.000000
  37. warp=0.001000
  38. sx=1.000000
  39. sy=1.000000
  40. wave_r=1.000000
  41. wave_g=0.000000
  42. wave_b=0.000000
  43. wave_x=0.500000
  44. wave_y=0.500000
  45. ob_size=0.002000
  46. ob_r=1.000000
  47. ob_g=1.000000
  48. ob_b=0.000000
  49. ob_a=1.000000
  50. ib_size=0.002500
  51. ib_r=0.000000
  52. ib_g=0.000000
  53. ib_b=1.000000
  54. ib_a=1.000000
  55. nMotionVectorsX=1.537793
  56. nMotionVectorsY=2.090259
  57. mv_dx=0.000000
  58. mv_dy=0.000000
  59. mv_l=0.070441
  60. mv_r=0.024048
  61. mv_g=0.024048
  62. mv_b=1.000000
  63. mv_a=0.000000
  64. per_frame_1=//wave_r = (bass)-1.5;
  65. per_frame_2=//wave_b = wave_r*treb*.5;
  66. per_frame_3=wave_r = wave_r + 0.35*sin(4*time) + 0.15*sin(2.5*time);
  67. per_frame_4=wave_g = wave_g + 0.35*sin(3.7*time) + 0.15*sin(2.11*time);
  68. per_frame_5=wave_b = wave_b + 0.35*sin(3.84*time) + 0.15*sin(2.3*time);
  69. per_frame_6=
  70. per_frame_7=ob_r = wave_r;
  71. per_frame_8=ob_g = wave_g;
  72. per_frame_9=ob_b = wave_b;
  73. per_frame_10=
  74. per_frame_11=
  75. per_frame_12=monitor = wave_r;
  76. per_pixel_1=cx = .25+.5*above(x,.5);
  77. per_pixel_2=cy = .5+sin(time)*(above(x,.5)-.5)*1.5;
  78. per_pixel_3=rot =(.16*(above(x,.5)-.5)-sqr(y-.5)*.16)*sin(time*1.22+bass_att*.5);
  79.